![]() The concealment reduction is nice, but the return time for the planes COMPLETELY messes up with your squadron cycling. Hidden Menace: Ship detectability range -15% Reload time of the Damage Control Party consumable -20% Aircraft return time +50% WARNING: This skill is now a massive noob bait.Enhanced Aircraft Armor: Damage from AA shell explosion -25%.Close-quarters Specialist: Secondary battery firing range +20% Maximum dispersion of secondary battery shells -30%.With the skill mastered the damage reduction will be 45-15=30%) For example, the target’s torpedo protection damage reduction is 45%. Proximity Fuze: Torpedo protection damage reduction -10% (The torpedo protection reduction from the skill is an absolute value.Bombers Flight Control: Bombers’ cruising speed +5% Skip-bombers’ cruising speed +5%.Interceptor: Patrol Fighters consumable replaced with the Interceptor consumable with the following features: Action radius +10% Invulnerable to enemy fighters Cannot attack enemy fighters Cannot spot enemy ships.Survivability Expert: Aircraft HP for each ship tier +25 (Enhanced skill: Aircraft HP for each ship tier +30).Aircraft Armor: Continuous damage from AA mounts -10% (Enhanced skill: Continuous damage from AA mounts -11.5%).Demolition Expert: Chances of HE rockets causing a fire on target +1% (Enhanced skill: Chances of HE rockets causing a fire on target +2%) Chances of HE bombs causing a fire on target +5% (Enhanced skill: Chances of HE bombs causing a fire on target +6%). ![]()
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